#pragma once
#include "timedactor.h"
#include "Animacion.h"


class SenalRuta :
	public TimedActor
	{
	private:
		Animacion *animacion;
	public:
		SenalRuta(ID idActor, string & xml);
		void update(float speedFactor);
		void render();
		~SenalRuta(void);
	};

